Atlas Reactor: Vonn
I still enjoy playing this firepower. Ever since I got back from a hiatus, I had been trying a new mod and thus the build is different from the previous one. The build is as follows:
(1) Icebreaker - Rangefinder (2 loadout points)
Increased range -> greater chance of hitting -> more consistent.
(2) Cold Snap - Rimescale (2 loadout points)
This is the new mod. The 8 shield helps with survivability of the target, although I think that Lingering Chill is still a competitive mod.
(3) Artic Blast - Storm Surge (1 loadout point)
It's what leftover after taking mods for other abilities. The extra energy, however, turns out to be useful.
(4) Ice Aegis - Permafrost (3 loadout points)
3 turns of shield is still great.
(5) Polar Vortex - Winter Winds (2 loadout points)
Extra range -> more consistent. I may experiment with Climate Engineer (3 loadout points) since having this rather huge area to slow enemies for 3 turns is attractive but that will mean unequipping Artic Blast.
Here's a recent gameplay:
(1) Icebreaker - Rangefinder (2 loadout points)
Increased range -> greater chance of hitting -> more consistent.
(2) Cold Snap - Rimescale (2 loadout points)
This is the new mod. The 8 shield helps with survivability of the target, although I think that Lingering Chill is still a competitive mod.
(3) Artic Blast - Storm Surge (1 loadout point)
It's what leftover after taking mods for other abilities. The extra energy, however, turns out to be useful.
(4) Ice Aegis - Permafrost (3 loadout points)
3 turns of shield is still great.
(5) Polar Vortex - Winter Winds (2 loadout points)
Extra range -> more consistent. I may experiment with Climate Engineer (3 loadout points) since having this rather huge area to slow enemies for 3 turns is attractive but that will mean unequipping Artic Blast.
Here's a recent gameplay:
Comments