Fell Seal: Arbiter's Mark - Ancient Tomb

The toughest battle was the 3rd last map in the Ancient Path node. As usual, before attempting the final map, Ancient Tomb, I check out Fell Seal gamespedia for potential headache. I was curious whether anyone attempted the first strategy of trying to quickly kill the boss and so for the first time, I searched for a gameplay. I came across this horror:


I watched enough of it to recognise that this was going to be tough, with one particular detail stood out for me: the boss's Natural Weapon's range was 10! Wth lol. Those were mighty long claws or something.

I searched neoseeker for more detailed strategy and was surprised that they said, "This might actually be the easiest battle in the entire Ancient Path, which certain provisos - your party has to be offensively competent and equipped with either Riftwalker, or more Jet Boots, the latter being far easier to obtain." Oooooooh. I read on and for that strategy:


It was the easiest of the lot. Interesting. This despite my party being 'underleveled' (based on what players and guides said) at this stage of the game.

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