Dragon Age Origins: Awakening

I completedly this exapansion recently. The additional talents and specialisation are much welcomed but there were not enough of them to put all points in and so the enjoyment on that front vanished during late game. Also, I felt that the enemies were not scaled up properly to provide sufficient challenges. The last fight wasn't particularly difficult: it was just tedious. These issues could have been fixed by lowering the starting level of all characters. 

I ended the game with the following specialisations:

Me (mage): Spirit Healer, Battlemage and Blood Mage. The last one was chosen just for stat boost.

Justice (warrior): Spirit Warrior, Champion and Templar. Weapon and Shield tank.

Sigrun (rogue): Legionaire Scout, Assassin and Duelist. Dual-weapon mele rogue. 

Nathaniel (rogue): Bard, Ranger and Assassin. Archer.

Justice was the last companion I recruited. Before him, Oghren was my two-handed warrior tank, with specialisation in Berserker, Champion and Spirit Warrior.

Although Sigrun highest single-target damage can't match the others, she dealt far more total damage and kills even though she was recruited second last. Impressive.

Here are the gameplay of the last three boss fights:

 

 

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