Ironclaw: Porcupine fire mage Part 2
(continue from this post)
Skill marks
Aside from dice provided by Career (d8 for Academics, Observation and Supernatural) and by Species (d6 for Climbing, Digging and Presence), there were 13 skill marks to allocate to any Skills I wanted. Initially, I spread the marks across a variety of Skills but later I followed Ban's advice to (once again) focus on as few Skills as possible that would enchance my character. Note that the maximum skill marks is 3 (a d8 die) per Skill.
A key skill that Ban strongly advised me to invest in was the Dodge skill. In dodging attacks, by default a character has only Speed die. So extra die from Dodge skill is very useful.
The rest of the skill marks were allocated to the Skills associated with Career and Species i.e. 3 marks each in
Gifts
Porcupine comes with the following Gifts:
Elementalist comes with the following Gifts:
Literacy's usefulness is quite subtle. In any party, there should be at least one person with this Gift so that the party can read anything they come across. It is also a keystone Gift that opens up other Gifts.
Skill marks
Aside from dice provided by Career (d8 for Academics, Observation and Supernatural) and by Species (d6 for Climbing, Digging and Presence), there were 13 skill marks to allocate to any Skills I wanted. Initially, I spread the marks across a variety of Skills but later I followed Ban's advice to (once again) focus on as few Skills as possible that would enchance my character. Note that the maximum skill marks is 3 (a d8 die) per Skill.
A key skill that Ban strongly advised me to invest in was the Dodge skill. In dodging attacks, by default a character has only Speed die. So extra die from Dodge skill is very useful.
The rest of the skill marks were allocated to the Skills associated with Career and Species i.e. 3 marks each in
- Academics
- Presence
- Digging
- Supernatural
Gifts
Porcupine comes with the following Gifts:
- Coward
- Keen nose
- Quills
Elementalist comes with the following Gifts:
- Elementalist's Trappings: Red
- Elemental Apprentice
- Literacy
Literacy's usefulness is quite subtle. In any party, there should be at least one person with this Gift so that the party can read anything they come across. It is also a keystone Gift that opens up other Gifts.
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