Pret-a-porter
Game like Ristorante Italia is what Ban would call an Agricola clone. Apparently, Agricola was the game that popularised strategy games that are heavy on resource management. Pret-a-porter is yet another clone but more complicated. Basically, you play as a designer (company) with the ultimate aim of generating the most money (among all players) in a year. You do this chiefly through designing, producing and selling collection of clothes during fashion months at the end of each quarter. There are also other ways of earning money but that requires purchase of certain resource. The resources that available for you are: Credit from bank Contracts Buildings Employees Clothes design 3 different sources of materials PR/Trend/Quality designation or some money Credit from bank will incur interest each month until the fashion month where the borrowed amount will need to be paid back. If you are unable to pay maintenance cost of your resources (if applicable), you will...